A crisp, practitioner’s guide to the multiview era.
You’ll learn what actually drove YouTube TV’s rise, how ESPN and Comcast are deploying multiview to compete, the hard trade-offs of client- vs. server-side architectures, and the proven path to Build-Your-Own-Multiview with Skreens Tessera™
Over the past two years, multiview has gone from “nice-to-have” to table stakes. Sports bettors, fantasy players, and digital-native fans expect to watch multiple games on any device, without restrictive CPU limits or platform-by-platform rollouts.
This eBook investigates real deployments (YouTube TV, ESPN, Comcast/Xfinity, F1) and lays out a plain-English blueprint for choosing the right architecture, launching fast, and turning multiview into subscriber engagement, retention, and revenue.
Learn how Skreens Tessera™ brings server-side BYOMV to life with universal compatibility, ultra-low latency, and layout-aware monetization.
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Why multiview is now the baseline for premium sports experiences
The growth story behind YouTube TV—and multiview’s quiet role in retention
ESPN’s “Unlimited” play: what’s client-side today vs. where the market is going
Comcast/Xfinity & F1: lessons from real-world rollouts (reach vs. device limits)
Client-side vs. server-side: cost, scale, latency, and QA trade-offs
BYOMV (Build-Your-Own Multiview): how personalization unlocks ARPU
Monetization that actually works: squeeze-backs, L-bars, layout-aware ads, betting, commerce
Bandwidth math that flips assumptions: when server-side can be cheaper than 4× client streams
A pragmatic launch path: presets → BYOMV → hyper-personalization
How Tessera™ slots into existing workflows (no SDK) to reach every screen fast
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SVP/VPs of Product, Sports, Streaming, and DTC
Platform, Video, and Application Engineering leaders
Ad Sales / Revenue Ops teams hunting for new CTV inventory
Strategy & Partnerships leaders evaluating rights + product differentiation
Anyone curious to learn more about where the TV & Video industry is going and how multiviewing technology is transforming subscriber demand.
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Ch. 1 – Tessera™: The Great Equalizer
What server-side BYOMV unlocks for scale, reach, and ARPU.
Ch. 2 – The Multiview Imperative
Why architecture—not hype—determines success.
Ch. 3 – ESPN’s Balancing Act
Interface ubiquity vs. rights & partner leverage.
Ch. 4 – The Second-Best Experience?
What happens if you don’t ship multiview.
Ch. 5 – Client vs. Server vs. BYOMV
Trade-offs, playbooks, and a path to dynamic personalization.
Ch. 6 – Monetizing Multiview
From pods to frames to shoppable moments.
Ch. 7 – The Economics
When server-side wins on cost and quality.